Intel just made fun of
The company also shared some gaming benchmarking sessions with us, paving the way for hype. Rocket Lake will become the company's first PCIe 4.0 mainstream platform, and it will be an important step in numerous iterations of Skylake. According to our sources, the platform is expected to be launched in March 2021, but before that, we need to share some game performance.
As you can see, Intel's Rocket Lake CPU (Core i9-11900k) is an absolute beast. It is an 8-core processor in itself, but not only does it stand out from AMD’s latest generation Ryzen 5900X 12-core processor in gaming performance-but it is actually slightly better than it. Like any first-party benchmark test, we will urge everyone to stick to it until independent testing, but this is not surprising. The performance of the game largely depends on the clock frequency. Intel’s 14nm is a very mature platform that can provide a clock up to 5.3 GHz (for mainstream processors this is definitely an absurd clock).
Game benchmarks covered by Intel include "Total War: Three Kingdoms", "Gears of War 5", "Metro Exodus", "Cyberpunk 2077", "Watch Dogs": "Revised Legion", "Far Cry" : New Dawn and Valhalla in Assassin's Creed. All games were tested on 1080p graphics settings to truly test the functionality of the CPU and make it the main bottleneck. The performance difference ranges from 8% in "Total War" (a game with a large CPU) to 2% in "Assassin's Creed: Valhalla". Overall, Intel’s Core i9-11900k is 4.4% faster than AMD’s Ryzen 5900X.
Then, the company continued to demonstrate the next-generation leap that Rocket Lake brings compared to the old-generation Core i9-10900k processor (still based on Skylake). The former flagship product had 129 frames per second in "Hitman 3", while the Core i9-11900k (supported by Rocket Lake) had a maximum of 140 frames per second. According to Intel’s own tests, on average, the difference between game generations is about 7%.
Then, the company continued to demonstrate the Cyberpunk 2077 demo running on the Rocket Lake S platform (presumably full) and combined with NVIDIA RTX 3080. (Any delay you see is due to my OBS software recording the stream). What needs special attention here is that Rocket Lake S can use PCIe 4.0 to directly access SSD and GPU, which will become a very important function in future games. The game has been designed using asset streaming technology, which will be a must-have feature for high-end gamers.
You can watch the full preview here:
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